When DuckyHelper looks at your screen, and when it doesn't
DuckyHelper sees your screen only while the pill is open and for that answer. How that works, why we built it that way, and what it never does.
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Get the dealDuckyHelper sees your screen only while the pill is open and for that answer. How that works, why we built it that way, and what it never does.
Why DuckyHelper lives in a small pill on your screen instead of a big chat window, and how the pill shows listening, thinking and talking.
Retyping a worksheet loses details. Showing DuckyHelper the actual page lets it see your work and help with what is really there.
DuckyHelper sees your screen only while the pill is open and for that answer. How that works, why we built it that way, and what it never does.
Why DuckyHelper lives in a small pill on your screen instead of a big chat window, and how the pill shows listening, thinking and talking.
Retyping a worksheet loses details. Showing DuckyHelper the actual page lets it see your work and help with what is really there.
Why calling a site's own actions beats imitating a person's clicks, explained with an illustration and not a benchmark, plus where clicking still wins.
Why DuckyHelper draws its diagrams as it explains instead of showing photos, and how the blackboard builds a picture one label at a time.
A rule we want DuckyHelper to follow: answer what you asked before teaching. A quiz means a quiz, and a short why comes at the end.
The same assistant on three systems, the one key to press on each, and what your computer asks you to allow the first time.
What is in DuckyHelper's free study guides, why they start from worked examples, and how to use one alongside the app.
When DuckyHelper works on a website it can write small JavaScript tools for it, turn its buttons into actions on the fly and reuse them next time.
Plus, Max and Unlimited in plain words: what credits mean, how yearly billing works and what the first three months cost, from our published pricing.
You can try DuckyHelper for 10 minutes with no card. What is worth doing in that time and where to look afterward.
Why practice in DuckyHelper is something you ask for: a quick check when you want one, and retrieval practice explained in plain words.
How always-on automations work in DuckyHelper: pick a site, say what you want, and it keeps doing it, with a few things that still wait for you.
Why DuckyHelper shows what it is doing as short, plain-English steps instead of raw tool names, and what a finished job looks like.
How we want DuckyHelper to pace an explanation, especially in math: one step, the reason for it, then a check before moving on.
Opening a pill with a key is why DuckyHelper does not listen or watch when idle. What the key does, what idle means and how you can tell it is listening.
Not every app has a web page behind it. How DuckyHelper sees and uses the screen with a cursor of its own when there is nothing to call.
Pointing beats describing. How DuckyHelper draws circles, arrows and short notes right on your screen, and why we built it that way.
A rule we do not plan to bend: DuckyHelper is built not to type your passwords or card numbers. What happens at a sign-in page and why.
Sending a message and paying are the two things DuckyHelper is built to check with you first. Here is what that means and why we drew the line there.
Why the main way to use DuckyHelper is your voice: one key in any app, an answer out loud, and no tabs to switch while you keep working.
Some ideas need to be worked out, not pointed at. Why DuckyHelper can open a blackboard and work through a problem with you, one step at a time.
Why DuckyHelper works in the window you give it, with a cursor of its own, while you keep working. The ring turns green when it is done.
Ask it a question or hand it a job, in any app.
Doing jobs for you is in early access on Mac. Asking works on Mac, Windows and Linux.